We all know what VR devices are, some of us might have even tried them on but do we want one? 2016 was bound to be the year of VR (Virtual Reality), but it’s anything except that. The price of the technology, the additional equipment required for it and the unavailability have left the Oculus Rift and HTC Vive on the shelf. This was the scenario until Sony’s PlayStation VR (PSVR) came along on 13th October 2016.
The PSVR is an affordable (it begins at $399 – $499 while the HTC Vive costs $799) way of experiencing virtual reality at your home. It offers simplicity in assembling and usage.
- 7” OLED SCREEN
- 360 degree vision
- 120 frames per second
- 3D Audio
- Built-in mic
- PS Camera
- DUALSHOCK 4 wireless controller
Although the cost of PSVR is low, the specs aren’t as good as Rift and Vive. But the game library that comes along with the PSVR is impressive already.
Some of the available games are:
- RIGS Mechanized Combat League
- Until Dawn: Rush of Blood
- Batman: Arkham VR
- Resident Evil 7 Biohazard
- Here They Lie
- Driveclub VR
Moving on to the spec part, I’d say the main problem faced while using PSVR would be the “persistent shudder”. Even while you are perfectly still, your in-game controllers seem to be constantly moving, as if your character is shuddering.
The camera doesn’t do a great job of tracking your head’s movement. It fails to track your full range of motion.
The PSVR headset is fairly light and manages heat effectively. But it does contain a lot of interlocking and breakable parts.
In a nutshell, PSVR is an excellent experience. Its shortcomings are noticeable only if you analyze it critically or if you have a lot of VR experience.
“PlayStation VR is the latest member of the PS4 family – so whichever PS4 console you own, you’re PS VR ready; connect the headset to your PS4, add a PlayStation Camera and leave reality behind.” – PlayStation